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Epic Games reportedly goes 'AI first' on its Disney shooter, which is now delayed indefinitely

A report says Epic Games will have AI models write all the code and guide all the art for its Disney shooter, while the March 2027 release slips indefinitely amid staffing problems and slow progress.

Epic Games is reportedly telling its developers to stop writing code by hand, on a project that was already running late. The timing is either a bold strategic bet or a very modern way of explaining a schedule problem, and the report does not say which.

The story comes from a published report citing unnamed people familiar with the project. Epic has not been quoted in the material here, so everything below should be read as reported, not confirmed.

What the report says

Epic, the company behind Unreal Engine, is said to be moving to an "AI first" development strategy for its collaboration with the Walt Disney Company. The project is an upcoming shooter. According to the report, AI models will write all of its code and guide all of its artwork.

The reported details are specific:

  • Code: internal Epic employee messages, as seen by the reporters, say there will be "no more hand-written code."
  • Art: assets are to be "generated with full AI workflows."
  • Models: the code and art are to come from models such as Anthropic's Claude.
  • Humans: developers are tasked with managing and guiding what the models produce.

So the job description changes from author to supervisor. Whether supervising a very fast, very confident colleague is easier than writing the code yourself is a question the report leaves open.

The project underneath

The shooter belongs to a $1.5 billion collaboration between Epic and Disney, announced in early 2024. It was slated to release in March 2027 with a Marvel and Star Wars theme, which is about as much licensed franchise as one game can reasonably hold.

That release date is no longer on the table. The report says the project has been delayed indefinitely amid the AI-related shakeup. It also describes development so far as understaffed and slower than expected.

The awkward sequence

There are two ways to read the order of events, and the report supports neither outright.

In the first, Epic decided AI tooling is the better way to build the game, and the delay is the cost of retooling the pipeline mid-project. In the second, the project was already short of people and behind schedule, and "AI first" is the plan for catching up with fewer hands.

The report does mention the understaffing and the slow pace alongside the pivot, but it does not say which came first or which caused which. Anyone claiming certainty here is working from more information than has been published.

What we do not know

The reporting leaves out a lot, and it is worth being plain about that:

  • No new release date, or even a target window, is given.
  • There is no detail on how many developers are on the project or how their roles change.
  • The report does not say whether this approach extends beyond the Disney shooter to Epic's other work.
  • It does not describe how the AI-generated code and art will be reviewed or tested.
  • Neither Epic nor Disney is quoted in the material available here.

Why it matters

Most studios talk about AI as an assistant. This report describes something different, a flagship project from a major engine maker where hand-written code is reportedly off the menu entirely. If accurate, it turns a licensed blockbuster, with a $1.5 billion partnership attached, into a live test of whether model-generated code and art can carry a full game.

That is a large experiment to run on a project that was already behind. The result will be visible in the one place marketing cannot fix, which is the finished game, whenever it arrives.

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