A game built in about a month for roughly $10,000 reportedly drew 1.2 million people at once. Taipei GTA, a free browser game set in Taiwan’s capital, is also a public demo of what AICodeWith’s AI coding tools can make when the brief is a city, an open world and a familiar crime-game formula.
A game built with AI models
AICodeWith’s developers created Taipei GTA with help from several AI models, spending about $10,000 on the project. The platform offers access to more than 30 models, including DeepSeek, Qwen, Kimi and GLM.
The developers use the game to show how a relatively large, functional project can be assembled with AI coding tools over a short period. The result is not a bid to outbuild a major studio. Its low-polygon graphics and simple lighting keep the technical demands modest, which is a sensible choice for a browser game and a less glamorous one for a hardware showcase.
Taipei as an open world
The game recreates parts of Taipei, including districts and landmarks, with scooters, shops, night markets, neon signs, advertisements for education centers and police on the streets. It runs as a web app hosted on Vercel.
Players start on foot with 500 New Taiwan dollars, about $16, and can roam the open world and look for transport. Those who would rather have objectives than an open-ended city can take on 93 missions.
The visuals recall 3D games from the early 2000s. The closest comparison in Rockstar’s series is GTA: San Andreas. A laptop with integrated Radeon 890M graphics reportedly runs the game at more than 100 frames per second, though the reported figure comes without further detail here about settings or test conditions.
A large audience, with one important distinction
Three days after launch, the number of users connected at the same time reportedly reached 1.2 million. That is a concurrent-user figure, not a count of unique players over the game’s lifetime. The distinction matters, even when both numbers fit neatly into a headline.
AICodeWith is continuing work on the project and collecting suggestions for future updates. Taipei GTA’s clearest achievement is not that AI has made a new GTA. It is that a small team turned AI coding tools into a playable, recognizable city on a short schedule, then put the result in front of a very large audience.